Point Night Warden at your server and it takes it from there — a steady watcher that checks your game is reachable around the clock and speaks up the moment it isn't.
Set it once. From then on the Warden repeats the same loop every few seconds, day and night.
Paste your address (e.g. mc.example.net:25565) and pick the game. That's the whole setup; no plugin or mod to install on the server. That's an optional extra for later.
Night Warden connects the way a player does, from the internet. You see what your players see, not what the box thinks. Response time, player count, and other metrics unique to Minecraft (or whichever game you're watching) can come back too.
Server up? Green. Server slow, laggy or dropping packets? Amber. Players can't connect? It goes red.
The moment your server drops, an alert lands in Discord. When the server's back up, the Warden tells you that too — and how long it was out. No refreshing a panel constantly.
One glowing orb, five moods.
Added — awaiting the first ping.
Up and answering fast.
Laggy or flaky — eyes on it.
Can't be reached at all.
You've stood it down for now.
Game servers are the whole point. Website monitoring rides along for when you want to watch your site too, but our primary focus is on game servers.
Java and Bedrock, with live player count and latency.
What's next? The servers that fall over most are the ones we want covered.
Point the Warden at a URL and it'll watch your site's uptime — because your game server's website and store matters, too.
Knowing it's down is step one. Night Warden also gives you the history and a place to point your players.
A ping the moment it drops and another when it recovers, with the outage length. Straight to the channel you choose.
A simple timeline of ups and downs, so you can spot the flaky nights and prove your uptime when someone asks.
A page you can share with your players, so they check it instead of pinging you.
Monitoring goes live soon. Join the Discord to lock in early access and help shape which games it watches first.